About
I took my first C++ class in high school, and while I didn’t go to college for computer science, I continued to program and learn. In September of 2022, I joined the Spatialization Lab at the Qualcomm Institute in the University of California, San Diego where I developed tech demos in Unreal Engine and Unity, programmed tooling in Rust, setup networked audio equipment and more. From Fall 2024 to May 2026 I worked on getting my masters in Game Design, Development and Innovation at Duke University. At the end of the program, me and eight other students published ECH8, a narrative puzzle game made in Unreal Engine. I'm super passionate about video games, programming, music, and audio. Being able to contribute to the intersection of all of them on any project would be a dream. Check out some of my projects if you’re interested. I also make music.