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Heat Gun
For Cognitive Science 189: Brain Computer Interfaces
This Unreal Engine 4 project was solo developed over about two and a half weeks for my Cognitive Science class. It uses custom animations and the Gameplay Ability System and takes in an input for focus level from a gamepad. This input would presumably be generated from a Neurosky EEG headset's attention measure, and the goal of the project was to create a first-person shooter that used this focus in a satisfying and fun way.
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